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F1 25 v1.27 adds the 2026 Season Pack and fixes wheel feedback issues

F1 25 v1.27 adds the 2026 Season Pack and fixes wheel feedback issues

EA SPORTS and Codemasters will start rolling out F1 25 patch v1.27 at 10am UTC on Monday, November 16. The studio says the update is the 2026 Season Pack, bringing refreshed team performances and driver stats alongside fixes for wheel force feedback, multiplayer vibration problems, Career save crashes and several mode-specific issues.

The patch is broad rather than cosmetic. It touches the current season data, adds updated 2026 cars to the game’s presentation areas, and adjusts several systems that affect how races feel on track. Codemasters says the update also cleans up tyre allocations, improves some vehicle visuals and corrects a few bugs that could disrupt long-running saves or specific race-weekend scenarios.

2026 Season Pack updates the season data

At the top of the notes, EA says the patch “updated Team performances and driver stats to better match the real sport.” That is the main headline change for players following the current F1 season inside the game, and it comes with more content updates for 2026 machinery.

EA says F1 2026 vehicles have been updated in the Fanzone Constructor Room, while the visual quality of a number of F1 and F2 2026 vehicles has been improved. The tyre covers should also now fit correctly to all cars before a race, which is the sort of presentation fix that sits in the background but affects every grid launch.

Tyre allocations have been revised at Madrid and Great Britain Reverse as well. For players tracking how the game mirrors the real championship calendar, these adjustments sit alongside the broader season refresh rather than standing alone as separate gameplay changes.

Sports Games Plus has also covered tuning advice for the game’s driving assists and controller options in F1 Game Assist Settings: What to Turn Off, What to Leave On.

Wheel feedback and controller vibration changes

One of the most important fixes in v1.27 is aimed at PC wheel users. EA says it has “fixed an issue on PC which caused inconsistent force feedback while driving on several wheels.” The notes add a specific workaround for Fanatec CSL DD owners who are still having problems: adjust the Natural Damper and Force Feedback Strength settings in the Fanatec App to alter the force feedback.

The update also addresses multiplayer vibration bugs on controllers. EA says it has dealt with “several instances where controllers might weaken or lose vibration in multiplayer sessions when host or players experience periods of network instability or network drops.” That means the patch is not only fixing a hardware-specific issue on PC, but also trying to make controller feedback more reliable when online conditions are unstable.

Another technical change expands UDP output so it can allow limited use by offline and underage accounts, with the aim of enabling UDP-powered features on supported peripherals. EA frames that as a hardware-support update rather than a new gameplay feature, but it broadens the ways the game can communicate with compatible equipment.

Career, My Team and F2 fixes

Career mode gets one of the most important repairs in the notes. EA says it has “fixed a crash which had been affecting Career save games for a small number of users.” That kind of save issue can be disruptive in a mode built around long-term progress, so the fix will be welcome even if the affected group was limited.

My Team Career also receives a targeted correction. If the player changed drivers for the next Grand Prix weekend, tyre allocations could previously be incorrect. EA says that has now been fixed, cutting down on a problem that could spill into race preparation and strategy before a session even begins.

Elsewhere in Career, starting a new run with a matching Title Sponsor and livery should now show the correct livery instead of the wrong one. EA has also addressed an issue that could sometimes stop Overtake mode from activating even when the player was one second behind the car ahead at the activation point.

F2 gets its own fix too. Using a saved custom car setup could previously result in having too much fuel during a Qualifying session, and v1.27 corrects that. Taken together, the patch mixes season-data updates with a long list of specific repairs across race weekends, career saves and peripheral support.

EA closed the notes by thanking players for feedback across the EA Forums, Reddit and social media, and pointed users toward its Community-Raised Issues thread and Technical Issues & Bug Reports page for ongoing updates.

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Luca Ferraro

Covers F1, sim racing and racing games for Sports Games Plus.

6 comments

    1. anna_jr

      On PS5 i don’t get the wheel bug, but the save crash fix is the big one for me. If your league uses wheels on PC, i’d wait for a couple of reports after Monday.

      1. oldOtter

        i’d still call that a win. a crash in Career is way worse than some presentation fluff, and at least they’re touching the actual race stuff instead of just shuffling menus again. the wheel note sounds more like a proper fix than a placebo too, assuming they don’t break three other things while doing it.

  1. Bagel2

    tyre allocations at Madrid and Great Britain Reverse being in the patch is funny. fixing the calendar before fixing the game has real EA energy.

    1. TiredRaven

      not really, if the real championship uses those allocations then the game should mirror it. i’d rather have that than another pointless livery tweak.

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